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Results for gearing up

Assault Team 30secs

Track Length:  0.31

30 seconds edit. Action oriented hybrid orchestral track, with a lot of metallic percussion and powerful blasts. Starts off with distorted electronic ...
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Assault Team 55secs

Track Length:  0.57

55 seconds edit. Action oriented hybrid orchestral track, with a lot of metallic percussion and powerful blasts. Starts off with distorted electronic ...
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Assault Team 60secs

Track Length:  1.00

60 seconds edit. Action oriented hybrid orchestral track, with a lot of metallic percussion and powerful blasts. Starts off with distorted electronic ...
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Assault Team Loop

Track Length:  0.37

Short edit for looping. Action oriented hybrid orchestral track, with a lot of metallic percussion and powerful blasts. Starts off with distorted elec...
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City Siege

Track Length:  2.35 | Additional Versions : 4

Electronica infused orchestral music. Synth low pulse drives the music with anticipation, joined by low drones and epic percussion. Orchestra comes in...
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City Siege 30secs

Track Length:  0.31

30 seconds edit. Electronica infused orchestral music. Synth low pulse drives the music with anticipation, joined by low drones and epic percussion. O...
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City Siege 60secs

Track Length:  1.00

60 seconds edit. Electronica infused orchestral music. Synth low pulse drives the music with anticipation, joined by low drones and epic percussion. O...
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Dancing with the Enemy No Drums

Track Length:  1.41

Alternative version of the main music track 'Dancing with the Enemy' without electronic drums. A pensive, tense, ominous orchestral track with an unde...
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Agent Steel Loop 01

Track Length:  0.35

A tense, rhythmic, staccato track for secret missions and high pressure situations. 125 BPM.
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Agent Steel No Woodwinds

Track Length:  2.55

A tense, rhythmic, staccato track for secret missions and high pressure situations. 125 BPM.
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